Creativity Module and Decode

The second semester has officially started and I’m upbeat as I handed in my Application to register on Monday so I’m now waiting for a response. I also sent the first draft of my social media chapter to the Digital Media Handbook editors. I’ve still got the case study to write but I need some feedback before I commence this. I also think it’s going to need to be quite heavily edited first.

On Monday I also started my lecturing assignment for David Gauntlett’s creativity module. This consists of seven weeks of lectures given by him and then students are split into four groups with one hour seminar sessions of which I take one. There are also two weeks where we take the students on field trips. The lecture yesterday started an introduction to creativity and its definition. David has a very entertaining and individual delivery style. He likes to precede his talk by eating a banana. Maybe this nutrition energises him.

My first seminar was fairly uneventful. I wanted to stress to the students that it is a time for them to express themselves. I remember from my PGCE doing an essay on Pedagogy v Andragogy where the lecturer is used by the students as a facilitator rather than didactic informer. I got the students to pair up, introduce themselves and report to the class on their partner’s interests and expectations.

Yesterday afternoon I went to the Decode exhibition at the V&A. This is an area I find fascinating as it is about being creative with code. My knowledge of code is limited but I have great admiration for anyone who has. I’ve been excited by the open-source software Processing which has been used extensively by the exhibitors. There are contributions from the established names in the production of generative art like John Maeda and Flight 404 aka Robert Hodgin. This example is voice reactive.

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In the evening I went a talk hosted by One Dot Zero entitled Digital Futures: Storytelling in the Digital Domain as part of the V&A Connects series. There were presentations from Ed Cookson at The Sancho Plan who explained how 3D models respond to people playing real instruments and Andrew Shoben from Greyworld, a company that creates interactive work in outdoor spaces. But the most interesting presentation of the night was by Eva Rucki from Troika. She discussed the making of the Digital Zoetrope in the Decode exhibition. Her main focus though was the ‘cloud’ installation for British Airways at Heathrow Terminal 5. Truly inspiring. Here is a video about it.

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